Aside from choosing talents, one of the most difficult things to figure out while leveling is which glyphs you should choose. Obviously, different glyphs are geared towards different playstyles and situations, and as such, it can be way too complicated for someone new to the class to figure out what works where. Thankfully for you, I’ve put together this handy primer that takes the guesswork out of it and saves you from wasting gold on trying out different glyphs.
1. First Major Glyph (Level 15) – Glyph of Judgment. Your Judgments deal 10% more damage. There’s nothing overly fancy about this one, it’s just a straight DPS increase. Since Paladins have pretty weak DPS at the low levels and Judgment is one of your core spells, this is a pretty simple decision.
2. First Minor Glyph (Level 15) – Glyph of Blessing of Might. Increases the duration of your Blessing of Might spell by 20 min when cast on yourself. Another simple choice. Retribution means smashing, and smashing means Blessing of Might. Less self-buffing means more mana for smashing. It’s an easy choice.
3. Second Major Glyph (Level 30) – Glyph of Seal of Command. Increases the chance of dealing Seal of Command damage by 20%. By the time you can get this, Seal of Command should be your primary damage Seal, so increasing your chance for it to activate by 20% is a pretty sweet deal. You will notice a serious DPS upgrade with this glyph, much more so than with any other of your choices at this level.
4. Second Minor Glyph (Level 50) – Glyph of the Wise. Reduces the mana cost of your Seal of Wisdom spell by 50%. This isn’t exactly a huge boost, but if you run yourself out of mana, this means you can get yourself recharged that much faster. Since all of the other minor glyphs augment blessings and we already picked up one of those, this is the best choice.
5. Third Minor Glyph (Level 70) – Glyph of Lay on Hands. Reduces the cooldown of your Lay on Hands spell by 5 min. This one is pure filler. It helps out every now and again, but it really just wins the slot by being the least useless glyph at this level. If you have a grudge against the undead, one of the other glyphs might work better for you.
6. Third Major Glyph (Level 80) – Glyph of Crusader Strike. Reduces the mana cost of your Crusader Strike ability by 20%. It’s nice to go longer without drinking. Since you’ll be using Crusader Strike every time its up, this works out to a good bit of mana saved in the long run. If you find yourself in more AoE-friendly situations, you may want to get Glyph of Divine Storm instead.
Your mileage may vary. If you end up thinking that something I listed here isn’t right for you, don’t hesitate to swap it out. Different strokes for different folks and all that. It’s my personal opinion as a professional WoW nerd that these are the best possible selections for leveling, but you have every right to feel differently. Either way, happy leveling!

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