Tuesday, September 7, 2010

What Did I Do to Deserve This, My Lord!? 2 PSP Game Review

What Did I Do to Deserve This, My Lord!? 2 is brutally difficult. Not that I don’t appreciate a good challenge — I do — but some games are so difficult that they impede your ability to enjoy them at times. And, sadly, My Lord 2 is such a game.

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My Lord 2 takes a really simple idea and makes it into one of the most unique games I’ve ever played. The basic premise is that you’re a god in charge of protecting and assisting an evil tyrant named Badman, and you do so by digging grids of tiles into complex dungeons for monsters to wander through. Digging up specific tiles that are filled with nutrients or mana unlocks various monsters (more powerful monsters are created by digging up tiles with higher concentrations of mana/nutrients).

The most basic type of monsters are gathers, essentially weak creatures that can absorb nutrients or mana out of one tile and then move it around to others in the dungeon. Players are tasked with not only creating complex dungeons that will take the heroes a long time to get through, but also with making enough monsters so as to spread nutrients/mana around effectively, enabling the player to create higher tier defenders.

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Things get even more complex from here, too, as creating a dungeon and managing nutrients is only part of what it takes to make a good death trap for heroes. It’d be one thing if you just had to make sure nutrients/mana got piled into tiles to make the most powerful creatures, but My Lord 2 forces the player to make a tiny ecosystem. Each level of creature is consumed by the next higher tier, making it so players have to balance out the amount of each type they have.

Doing so rewards the player with free creatures — as creatures who eat others will breed — and also can cause them to mutate into even stronger forms. If all that sounds like a mouthful it’s because… well… it is. Creating a complex dungeon that confuses attackers is a hefty task already (especially because you’ve given a limited amount of time before the attackers come), but having to manage an ecosystem and make sure you have powerful enough creatures to win is downright hard.

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